Graduate School of Arts
Aiming at the systemization and theoretical construction of all diverse aspects of media art beyond the undergraduate level. An interdisciplinary approach of education and research enables us to train future media artists and researchers possessing a comprehensive viewpoint with highly specialized knowledge and techniques of media art.
Department of Media Arts
Field of Photographic Media
Regarding photography as one part of media art, and conducting advanced research on both the theory and practice of photography. Enhancing research and analytical skills to establish photography as a rigorous academic discipline. Additionally, providing education on how to articulate and critically examine photographic work from a theoretical perspective.
Field of Imaging Media
Continuing to observe traditional cultural studies and image culture theory that are flourishing anew, also aiming at restructuring academic systems that match up perfectly with society in future era.
Field of Design Media
Aiming to turn out designers and researchers possessing their own vision, profound knowledge and problem-solving ability necessary to utilize design and art for the development of society.
Field of Interactive Media
Acquiring skills of next-generation service and creative expression that make the best possible use of interactive media. Educating students not as one-sided specialists with only either art or technology, but as hybrid experts proficient at all aspects of various genres.
Field of Animation Media
Educating students to be experts of animation, which is a comprehensive art form that covers a wide range of fields, active both domestically and internationally who display individualistic expression and creative theoretical concepts in the field.
Field of Game Media
Acquiring the vital knowledge and experience necessary for those who express themselves. Finding own ways to contribute to the future of games which take a societal perspective into account as well as games only for fun.
Field of Manga Media
Finding ones own stylistic and thematic place within the distinguished history of manga, exploring new and original modes of self-expression, and developing the kind of unfettered and flexible creativity. Also developing a high level of knowledge and competency in such related disciplines as script writing, magazine and book editing and critical analysis.
Field of Aesthetics and Art History
Aiming at providing education to be art theory researchers who have a deep understanding of the practical execution of arts. Educating students to be experts such as curators for art galleries and museums and instructors at colleges, universities or other art-related education and research institutions.